build: change build handler to evaluate instead of onresult
This changes the build handler to customize the behavior of evaluate rather than onresult and also simplifies the `ResultHandle`. The `ResultHandle` is now only valid within the gateway callback and can be used to start containers from the handler. `Evaluate` now executes inside of the gateway callback rather than having a separate implementation that executes or re-invokes the build. This keeps the gateway callback session open until the debugger has returned. The `ErrReload` for monitor has now been moved into the `build` package and been renamed to `ErrRestart`. This is because it restarts the build so the name makes a bit more sense. The actual use of this functionality is still tied to the monitor reload. Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
This commit is contained in:
+35
-15
@@ -59,6 +59,8 @@ const (
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printLintFallbackImage = "docker/dockerfile:1.8.1@sha256:e87caa74dcb7d46cd820352bfea12591f3dba3ddc4285e19c7dcd13359f7cefd"
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)
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var ErrRestart = errors.New("build: restart")
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type Options struct {
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Inputs Inputs
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@@ -312,7 +314,7 @@ func toRepoOnly(in string) (string, error) {
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}
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type Handler struct {
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OnResult func(driverIdx int, rCtx *ResultHandle)
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Evaluate func(ctx context.Context, c gateway.Client, res *gateway.Result) error
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}
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func Build(ctx context.Context, nodes []builder.Node, opts map[string]Options, docker *dockerutil.Client, cfg *confutil.Config, w progress.Writer) (resp map[string]*client.SolveResponse, err error) {
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@@ -479,9 +481,14 @@ func BuildWithResultHandler(ctx context.Context, nodes []builder.Node, opts map[
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ch, done := progress.NewChannel(pw)
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defer func() { <-done }()
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cc := c
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var callRes map[string][]byte
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buildFunc := func(ctx context.Context, c gateway.Client) (*gateway.Result, error) {
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var (
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callRes map[string][]byte
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frontendErr error
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)
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buildFunc := func(ctx context.Context, c gateway.Client) (_ *gateway.Result, retErr error) {
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// Capture the error from this build function.
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defer catchFrontendError(&retErr, &frontendErr)
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if opt.CallFunc != nil {
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if _, ok := req.FrontendOpt["frontend.caps"]; !ok {
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req.FrontendOpt["frontend.caps"] = "moby.buildkit.frontend.subrequests+forward"
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@@ -504,24 +511,25 @@ func BuildWithResultHandler(ctx context.Context, nodes []builder.Node, opts map[
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results.Set(rKey, res)
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if children := childTargets[rKey]; len(children) > 0 {
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if err := waitForChildren(ctx, res, results, children); err != nil {
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if err := waitForChildren(ctx, bh, c, res, results, children); err != nil {
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return nil, err
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}
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} else if bh != nil && bh.Evaluate != nil {
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if err := bh.Evaluate(ctx, c, res); err != nil {
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return nil, err
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}
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}
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return res, nil
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}
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buildRef := fmt.Sprintf("%s/%s/%s", node.Builder, node.Name, so.Ref)
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var rr *client.SolveResponse
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if bh != nil && bh.OnResult != nil {
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var resultHandle *ResultHandle
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resultHandle, rr, err = NewResultHandle(ctx, cc, *so, "buildx", buildFunc, ch)
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bh.OnResult(dp.driverIndex, resultHandle)
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} else {
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span, ctx := tracing.StartSpan(ctx, "build")
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rr, err = c.Build(ctx, *so, "buildx", buildFunc, ch)
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tracing.FinishWithError(span, err)
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span, ctx := tracing.StartSpan(ctx, "build")
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rr, err := c.Build(ctx, *so, "buildx", buildFunc, ch)
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if errors.Is(frontendErr, ErrRestart) {
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err = ErrRestart
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}
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tracing.FinishWithError(span, err)
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if !so.Internal && desktop.BuildBackendEnabled() && node.Driver.HistoryAPISupported(ctx) {
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if err != nil {
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@@ -1191,7 +1199,7 @@ func solve(ctx context.Context, c gateway.Client, req gateway.SolveRequest) (*ga
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return res, nil
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}
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func waitForChildren(ctx context.Context, res *gateway.Result, results *waitmap.Map, children []string) error {
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func waitForChildren(ctx context.Context, bh *Handler, c gateway.Client, res *gateway.Result, results *waitmap.Map, children []string) error {
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// wait for the child targets to register their LLB before evaluating
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_, err := results.Get(ctx, children...)
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if err != nil {
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@@ -1200,6 +1208,9 @@ func waitForChildren(ctx context.Context, res *gateway.Result, results *waitmap.
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// we need to wait until the child targets have completed before we can release
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eg, ctx := errgroup.WithContext(ctx)
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eg.Go(func() error {
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if bh != nil && bh.Evaluate != nil {
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return bh.Evaluate(ctx, c, res)
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}
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return res.EachRef(func(ref gateway.Reference) error {
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return ref.Evaluate(ctx)
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})
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@@ -1210,3 +1221,12 @@ func waitForChildren(ctx context.Context, res *gateway.Result, results *waitmap.
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})
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return eg.Wait()
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}
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func catchFrontendError(retErr, frontendErr *error) {
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*frontendErr = *retErr
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if errors.Is(*retErr, ErrRestart) {
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// Overwrite the sentinel error with a more user friendly message.
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// This gets stored only in the return error.
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*retErr = errors.New("build restarted by client")
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}
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}
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+9
-17
@@ -56,26 +56,18 @@ type Container struct {
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func NewContainer(ctx context.Context, resultCtx *ResultHandle, cfg *InvokeConfig) (*Container, error) {
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mainCtx := ctx
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ctrCh := make(chan *Container)
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errCh := make(chan error)
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ctrCh := make(chan *Container, 1)
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errCh := make(chan error, 1)
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go func() {
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err := resultCtx.build(func(ctx context.Context, c gateway.Client) (*gateway.Result, error) {
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ctx, cancel := context.WithCancelCause(ctx)
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go func() {
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<-mainCtx.Done()
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cancel(errors.WithStack(context.Canceled))
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}()
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containerCfg, err := resultCtx.getContainerConfig(cfg)
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if err != nil {
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return nil, err
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}
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err := func() error {
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containerCtx, containerCancel := context.WithCancelCause(ctx)
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defer containerCancel(errors.WithStack(context.Canceled))
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bkContainer, err := c.NewContainer(containerCtx, containerCfg)
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bkContainer, err := resultCtx.NewContainer(containerCtx, cfg)
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if err != nil {
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return nil, err
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return err
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}
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releaseCh := make(chan struct{})
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container := &Container{
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containerCancel: containerCancel,
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@@ -92,8 +84,8 @@ func NewContainer(ctx context.Context, resultCtx *ResultHandle, cfg *InvokeConfi
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ctrCh <- container
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<-container.releaseCh
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return nil, bkContainer.Release(ctx)
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})
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return bkContainer.Release(ctx)
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}()
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if err != nil {
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errCh <- err
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}
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+16
-234
@@ -7,259 +7,41 @@ import (
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"io"
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"sync"
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"github.com/moby/buildkit/client"
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"github.com/moby/buildkit/exporter/containerimage/exptypes"
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gateway "github.com/moby/buildkit/frontend/gateway/client"
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"github.com/moby/buildkit/solver/errdefs"
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"github.com/moby/buildkit/solver/pb"
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"github.com/moby/buildkit/solver/result"
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ocispecs "github.com/opencontainers/image-spec/specs-go/v1"
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"github.com/pkg/errors"
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"github.com/sirupsen/logrus"
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"golang.org/x/sync/errgroup"
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)
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// NewResultHandle makes a call to client.Build, additionally returning a
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// opaque ResultHandle alongside the standard response and error.
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// NewResultHandle stores a gateway client, gateway result, and the error from
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// an evaluate call if it is present.
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//
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// This ResultHandle can be used to execute additional build steps in the same
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// context as the build occurred, which can allow easy debugging of build
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// failures and successes.
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//
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// If the returned ResultHandle is not nil, the caller must call Done() on it.
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func NewResultHandle(ctx context.Context, cc *client.Client, opt client.SolveOpt, product string, buildFunc gateway.BuildFunc, ch chan *client.SolveStatus) (*ResultHandle, *client.SolveResponse, error) {
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// Create a new context to wrap the original, and cancel it when the
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// caller-provided context is cancelled.
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//
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// We derive the context from the background context so that we can forbid
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// cancellation of the build request after <-done is closed (which we do
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// before returning the ResultHandle).
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baseCtx := ctx
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ctx, cancel := context.WithCancelCause(context.Background())
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done := make(chan struct{})
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go func() {
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select {
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case <-baseCtx.Done():
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cancel(baseCtx.Err())
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case <-done:
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// Once done is closed, we've recorded a ResultHandle, so we
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// shouldn't allow cancelling the underlying build request anymore.
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}
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}()
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// Create a new channel to forward status messages to the original.
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//
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// We do this so that we can discard status messages after the main portion
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// of the build is complete. This is necessary for the solve error case,
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// where the original gateway is kept open until the ResultHandle is
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// closed - we don't want progress messages from operations in that
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// ResultHandle to display after this function exits.
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//
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// Additionally, callers should wait for the progress channel to be closed.
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// If we keep the session open and never close the progress channel, the
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// caller will likely hang.
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baseCh := ch
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ch = make(chan *client.SolveStatus)
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go func() {
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for {
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s, ok := <-ch
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if !ok {
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return
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}
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select {
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case <-baseCh:
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// base channel is closed, discard status messages
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default:
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baseCh <- s
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}
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}
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}()
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defer close(baseCh)
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var resp *client.SolveResponse
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var respErr error
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var respHandle *ResultHandle
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go func() {
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defer func() { cancel(errors.WithStack(context.Canceled)) }() // ensure no dangling processes
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var res *gateway.Result
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var err error
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resp, err = cc.Build(ctx, opt, product, func(ctx context.Context, c gateway.Client) (*gateway.Result, error) {
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var err error
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res, err = buildFunc(ctx, c)
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if res != nil && err == nil {
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// Force evaluation of the build result (otherwise, we likely
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// won't get a solve error)
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def, err2 := getDefinition(ctx, res)
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if err2 != nil {
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return nil, err2
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}
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res, err = evalDefinition(ctx, c, def)
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}
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if err != nil {
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// Scenario 1: we failed to evaluate a node somewhere in the
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// build graph.
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//
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// In this case, we construct a ResultHandle from this
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// original Build session, and return it alongside the original
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// build error. We then need to keep the gateway session open
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// until the caller explicitly closes the ResultHandle.
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var se *errdefs.SolveError
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if errors.As(err, &se) {
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respHandle = &ResultHandle{
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done: make(chan struct{}),
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solveErr: se,
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gwClient: c,
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gwCtx: ctx,
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}
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respErr = err // return original error to preserve stacktrace
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close(done)
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// Block until the caller closes the ResultHandle.
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select {
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case <-respHandle.done:
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case <-ctx.Done():
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}
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}
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}
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return res, err
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}, ch)
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if respHandle != nil {
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return
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}
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if err != nil {
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// Something unexpected failed during the build, we didn't succeed,
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// but we also didn't make it far enough to create a ResultHandle.
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respErr = err
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close(done)
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return
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}
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// Scenario 2: we successfully built the image with no errors.
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//
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// In this case, the original gateway session has now been closed
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// since the Build has been completed. So, we need to create a new
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// gateway session to populate the ResultHandle. To do this, we
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// need to re-evaluate the target result, in this new session. This
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// should be instantaneous since the result should be cached.
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def, err := getDefinition(ctx, res)
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if err != nil {
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respErr = err
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close(done)
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return
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}
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// NOTE: ideally this second connection should be lazily opened
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opt := opt
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opt.Ref = ""
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opt.Exports = nil
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opt.CacheExports = nil
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opt.Internal = true
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_, respErr = cc.Build(ctx, opt, "buildx", func(ctx context.Context, c gateway.Client) (*gateway.Result, error) {
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res, err := evalDefinition(ctx, c, def)
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if err != nil {
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// This should probably not happen, since we've previously
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// successfully evaluated the same result with no issues.
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return nil, errors.Wrap(err, "inconsistent solve result")
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}
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respHandle = &ResultHandle{
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done: make(chan struct{}),
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res: res,
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gwClient: c,
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gwCtx: ctx,
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}
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close(done)
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// Block until the caller closes the ResultHandle.
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select {
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case <-respHandle.done:
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case <-ctx.Done():
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}
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return nil, context.Cause(ctx)
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}, nil)
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if respHandle != nil {
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return
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}
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close(done)
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}()
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// Block until the other thread signals that it's completed the build.
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select {
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case <-done:
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case <-baseCtx.Done():
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if respErr == nil {
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respErr = baseCtx.Err()
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}
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func NewResultHandle(ctx context.Context, c gateway.Client, res *gateway.Result, err error) *ResultHandle {
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rCtx := &ResultHandle{
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res: res,
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gwClient: c,
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}
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return respHandle, resp, respErr
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}
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// getDefinition converts a gateway result into a collection of definitions for
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// each ref in the result.
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func getDefinition(ctx context.Context, res *gateway.Result) (*result.Result[*pb.Definition], error) {
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return result.ConvertResult(res, func(ref gateway.Reference) (*pb.Definition, error) {
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st, err := ref.ToState()
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if err != nil {
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return nil, err
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}
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def, err := st.Marshal(ctx)
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if err != nil {
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return nil, err
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}
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return def.ToPB(), nil
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})
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}
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// evalDefinition performs the reverse of getDefinition, converting a
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// collection of definitions into a gateway result.
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func evalDefinition(ctx context.Context, c gateway.Client, defs *result.Result[*pb.Definition]) (*gateway.Result, error) {
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// force evaluation of all targets in parallel
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results := make(map[*pb.Definition]*gateway.Result)
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resultsMu := sync.Mutex{}
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eg, egCtx := errgroup.WithContext(ctx)
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defs.EachRef(func(def *pb.Definition) error {
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eg.Go(func() error {
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res, err := c.Solve(egCtx, gateway.SolveRequest{
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Evaluate: true,
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Definition: def,
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})
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if err != nil {
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return err
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}
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resultsMu.Lock()
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results[def] = res
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resultsMu.Unlock()
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return nil
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})
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if err != nil && !errors.As(err, &rCtx.solveErr) {
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return nil
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})
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if err := eg.Wait(); err != nil {
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return nil, err
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}
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res, _ := result.ConvertResult(defs, func(def *pb.Definition) (gateway.Reference, error) {
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if res, ok := results[def]; ok {
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return res.Ref, nil
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}
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return nil, nil
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})
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return res, nil
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return rCtx
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}
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// ResultHandle is a build result with the client that built it.
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type ResultHandle struct {
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res *gateway.Result
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solveErr *errdefs.SolveError
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done chan struct{}
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doneOnce sync.Once
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gwClient gateway.Client
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gwCtx context.Context
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doneOnce sync.Once
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cleanups []func()
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cleanupsMu sync.Mutex
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@@ -274,9 +56,6 @@ func (r *ResultHandle) Done() {
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for _, f := range cleanups {
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f()
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}
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close(r.done)
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<-r.gwCtx.Done()
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})
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}
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@@ -286,9 +65,12 @@ func (r *ResultHandle) registerCleanup(f func()) {
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r.cleanupsMu.Unlock()
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}
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func (r *ResultHandle) build(buildFunc gateway.BuildFunc) (err error) {
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_, err = buildFunc(r.gwCtx, r.gwClient)
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return err
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func (r *ResultHandle) NewContainer(ctx context.Context, cfg *InvokeConfig) (gateway.Container, error) {
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req, err := r.getContainerConfig(cfg)
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if err != nil {
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return nil, err
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}
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return r.gwClient.NewContainer(ctx, req)
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}
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func (r *ResultHandle) getContainerConfig(cfg *InvokeConfig) (containerCfg gateway.NewContainerRequest, _ error) {
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Reference in New Issue
Block a user