Files
buildx/dap/thread.go
T
Jonathan A. Sternberg 1e3c44709d dap: refactor how step in/step out works
Change how breakpoints and stepping works. These now work more how you
would expect another programming language to work. Breakpoints happen
before the step has been invoked rather than after which means you can
inspect the state before the command runs.

This has the advantage of being more intuitive for someone familiar with
other debuggers. The negative is that you can't run to after a certain
step as easily as you could before. Instead, you would run to that stage
and then use next to go to the step directly afterwards.

Step in and out also now have different behaviors. When a step has
multiple inputs, the inputs of non-zero index are considered like
"function calls". The most common cause of this is to use `COPY --from`
or a bind mount. Stepping into these will cause it to jump to the
beginning of the call chain for that branch. Using step out will exit
back to the location where step in was used.

This change also makes it so some steps may be invoked multiple times in
the callgraph if multiple steps depend on them. The reused steps will
still be cached, but you may end up stepping through more lines than the
previous implementation.

Stack traces now represent where these step in and step out areas
happen rather than the previous steps. This can help you know from where
a certain step is being used.

Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
2025-07-23 17:10:40 -05:00

521 lines
10 KiB
Go

package dap
import (
"context"
"path/filepath"
"sync"
"github.com/docker/buildx/build"
"github.com/docker/buildx/dap/common"
"github.com/google/go-dap"
"github.com/moby/buildkit/client/llb"
gateway "github.com/moby/buildkit/frontend/gateway/client"
"github.com/moby/buildkit/solver/errdefs"
"github.com/moby/buildkit/solver/pb"
"github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
type thread struct {
// Persistent data.
id int
name string
// Persistent state from the adapter.
idPool *idPool
sourceMap *sourceMap
breakpointMap *breakpointMap
variables *variableReferences
// Inputs to the evaluate call.
c gateway.Client
ref gateway.Reference
meta map[string][]byte
sourcePath string
// LLB state for the evaluate call.
def *llb.Definition
ops map[digest.Digest]*pb.Op
head digest.Digest
bps map[digest.Digest]int
frames map[int32]*frame
framesByDigest map[digest.Digest]*frame
// Runtime state for the evaluate call.
entrypoint *step
// Controls pause.
paused chan stepType
mu sync.Mutex
// Attributes set when a thread is paused.
rCtx *build.ResultHandle
curPos digest.Digest
stackTrace []int32
}
type stepType int
const (
stepContinue stepType = iota
stepNext
stepIn
stepOut
)
func (t *thread) Evaluate(ctx Context, c gateway.Client, headRef gateway.Reference, meta map[string][]byte, inputs build.Inputs, cfg common.Config) error {
if err := t.init(ctx, c, headRef, meta, inputs); err != nil {
return err
}
defer t.reset()
action := stepContinue
if cfg.StopOnEntry {
action = stepNext
}
var (
ref gateway.Reference
next = t.entrypoint
err error
)
for next != nil {
event := t.needsDebug(next, action, err)
if event.Reason != "" {
select {
case action = <-t.pause(ctx, ref, err, next, event):
// do nothing here
case <-ctx.Done():
return context.Cause(ctx)
}
}
if err != nil {
return err
}
if action == stepContinue {
t.setBreakpoints(ctx)
}
ref, next, err = t.seekNext(ctx, next, action)
}
return nil
}
func (t *thread) init(ctx Context, c gateway.Client, ref gateway.Reference, meta map[string][]byte, inputs build.Inputs) error {
t.c = c
t.ref = ref
t.meta = meta
t.sourcePath = inputs.ContextPath
if err := t.getLLBState(ctx); err != nil {
return err
}
return t.createProgram()
}
type step struct {
// dgst holds the digest that should be resolved by this step.
// If this is empty, no digest should be resolved.
dgst digest.Digest
// in holds the next target when step in is used.
in *step
// out holds the next target when step out is used.
out *step
// next holds the next target when next is used.
next *step
// frame will hold the stack frame associated with this step.
frame *frame
}
func (t *thread) createProgram() error {
t.framesByDigest = make(map[digest.Digest]*frame)
t.frames = make(map[int32]*frame)
// Create the entrypoint by using the last node.
// We will build on top of that.
head := &step{
dgst: t.head,
frame: t.getStackFrame(t.head),
}
t.entrypoint = t.createBranch(head)
return nil
}
func (t *thread) createBranch(last *step) (first *step) {
first = last
for first.dgst != "" {
prev := &step{
// set to first temporarily until we determine
// if there are other inputs.
in: first,
// always first
next: first,
// exit point always matches the one set on first
out: first.out,
// always set to the same as next which is always first
frame: t.getStackFrame(first.dgst),
}
op := t.ops[first.dgst]
if len(op.Inputs) > 0 {
for i := len(op.Inputs) - 1; i > 0; i-- {
inp := op.Inputs[i]
// Create a pseudo-step that acts as an exit point for this
// branch. This step exists so this branch has a place to go
// after it has finished that will advance to the next
// instruction.
exit := &step{
in: prev.in,
next: prev.next,
out: prev.out,
frame: prev.frame,
}
head := &step{
dgst: digest.Digest(inp.Digest),
in: exit,
next: exit,
out: exit,
frame: t.getStackFrame(digest.Digest(inp.Digest)),
}
prev.in = t.createBranch(head)
}
// Set the digest of the parent input on the first step associated
// with this step.
prev.dgst = digest.Digest(op.Inputs[0].Digest)
}
// New first is the step we just created.
first = prev
}
return first
}
func (t *thread) getStackFrame(dgst digest.Digest) *frame {
if f := t.framesByDigest[dgst]; f != nil {
return f
}
f := &frame{
op: t.ops[dgst],
}
f.Id = int(t.idPool.Get())
if meta, ok := t.def.Metadata[dgst]; ok {
f.setNameFromMeta(meta)
}
if loc, ok := t.def.Source.Locations[string(dgst)]; ok {
f.fillLocation(t.def, loc, t.sourcePath)
}
t.frames[int32(f.Id)] = f
return f
}
func (t *thread) reset() {
t.c = nil
t.ref = nil
t.meta = nil
t.sourcePath = ""
t.ops = nil
}
func (t *thread) needsDebug(cur *step, step stepType, err error) (e dap.StoppedEventBody) {
if err != nil {
e.Reason = "exception"
e.Description = "Encountered an error during result evaluation"
} else if cur != nil {
if step != stepContinue {
e.Reason = "step"
} else if next := cur.in; next != nil {
if id, ok := t.bps[next.dgst]; ok {
e.Reason = "breakpoint"
e.Description = "Paused on breakpoint"
e.HitBreakpointIds = []int{id}
}
}
}
return
}
func (t *thread) pause(c Context, ref gateway.Reference, err error, pos *step, event dap.StoppedEventBody) <-chan stepType {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused != nil {
return t.paused
}
t.paused = make(chan stepType, 1)
if ref != nil || err != nil {
t.rCtx = build.NewResultHandle(c, t.c, ref, t.meta, err)
}
if err != nil {
var solveErr *errdefs.SolveError
if errors.As(err, &solveErr) {
if dt, err := solveErr.Op.MarshalVT(); err == nil {
t.curPos = digest.FromBytes(dt)
}
}
}
t.collectStackTrace(pos)
event.ThreadId = t.id
c.C() <- &dap.StoppedEvent{
Event: dap.Event{Event: "stopped"},
Body: event,
}
return t.paused
}
func (t *thread) Continue() {
t.resume(stepContinue)
}
func (t *thread) Next() {
t.resume(stepNext)
}
func (t *thread) StepIn() {
t.resume(stepIn)
}
func (t *thread) StepOut() {
t.resume(stepOut)
}
func (t *thread) resume(step stepType) {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused == nil {
return
}
t.releaseState()
t.paused <- step
close(t.paused)
t.paused = nil
}
func (t *thread) isPaused() bool {
t.mu.Lock()
defer t.mu.Unlock()
return t.paused != nil
}
func (t *thread) StackTrace() []dap.StackFrame {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused == nil {
// Cannot compute stack trace when not paused.
// This should never happen, but protect ourself in
// case it does.
return []dap.StackFrame{}
}
frames := make([]dap.StackFrame, len(t.stackTrace))
for i, id := range t.stackTrace {
frames[i] = t.frames[id].StackFrame
}
return frames
}
func (t *thread) Scopes(frameID int) []dap.Scope {
t.mu.Lock()
defer t.mu.Unlock()
frame := t.frames[int32(frameID)]
return frame.Scopes()
}
func (t *thread) Variables(id int) []dap.Variable {
return t.variables.Get(id)
}
func (t *thread) getLLBState(ctx Context) error {
st, err := t.ref.ToState()
if err != nil {
return err
}
t.def, err = st.Marshal(ctx)
if err != nil {
return err
}
for _, src := range t.def.Source.Infos {
fname := filepath.Join(t.sourcePath, src.Filename)
t.sourceMap.Put(ctx, fname, src.Data)
}
t.ops = make(map[digest.Digest]*pb.Op, len(t.def.Def))
for _, dt := range t.def.Def {
dgst := digest.FromBytes(dt)
var op pb.Op
if err := op.UnmarshalVT(dt); err != nil {
return err
}
t.ops[dgst] = &op
}
t.head, err = t.def.Head()
return err
}
func (t *thread) setBreakpoints(ctx Context) {
t.bps = t.breakpointMap.Intersect(ctx, t.def.Source, t.sourcePath)
}
func (t *thread) seekNext(ctx Context, from *step, action stepType) (gateway.Reference, *step, error) {
// If we're at the end, return no digest to signal that
// we should conclude debugging.
var target *step
switch action {
case stepNext:
target = from.next
case stepIn:
target = from.in
case stepOut:
target = from.out
case stepContinue:
target = t.continueDigest(from)
}
return t.seek(ctx, target)
}
func (t *thread) seek(ctx Context, target *step) (ref gateway.Reference, result *step, err error) {
if target != nil {
if target.dgst != "" {
ref, err = t.solve(ctx, target.dgst)
if err != nil {
return ref, nil, err
}
}
result = target
} else {
ref = t.ref
}
if ref != nil {
if err = ref.Evaluate(ctx); err != nil {
// If this is not a solve error, do not return the
// reference and target step.
var solveErr *errdefs.SolveError
if errors.As(err, &solveErr) {
if dt, err := solveErr.Op.MarshalVT(); err == nil {
// Find the error digest.
errDgst := digest.FromBytes(dt)
// Iterate from the first step to find the one
// we failed on.
result = t.entrypoint
for result != nil {
next := result.in
if next != nil && next.dgst == errDgst {
break
}
result = next
}
}
} else {
return nil, nil, err
}
}
}
return ref, result, err
}
func (t *thread) continueDigest(from *step) *step {
if len(t.bps) == 0 {
return nil
}
isBreakpoint := func(dgst digest.Digest) bool {
if dgst == "" {
return false
}
_, ok := t.bps[dgst]
return ok
}
next := func(s *step) *step {
cur := s.in
for cur != nil {
next := cur.in
if next != nil && isBreakpoint(next.dgst) {
return cur
}
cur = next
}
return nil
}
return next(from)
}
func (t *thread) solve(ctx context.Context, target digest.Digest) (gateway.Reference, error) {
if target == t.head {
return t.ref, nil
}
head := &pb.Op{
Inputs: []*pb.Input{{Digest: string(target)}},
}
dt, err := head.MarshalVT()
if err != nil {
return nil, err
}
def := t.def.ToPB()
def.Def[len(def.Def)-1] = dt
res, err := t.c.Solve(ctx, gateway.SolveRequest{
Definition: def,
})
if err != nil {
return nil, err
}
return res.SingleRef()
}
func (t *thread) releaseState() {
if t.rCtx != nil {
t.rCtx.Done()
t.rCtx = nil
}
t.stackTrace = t.stackTrace[:0]
t.variables.Reset()
}
func (t *thread) collectStackTrace(pos *step) {
for pos != nil {
frame := pos.frame
frame.ExportVars(t.variables)
t.stackTrace = append(t.stackTrace, int32(frame.Id))
pos = pos.out
}
}
func (t *thread) hasFrame(id int) bool {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused == nil {
return false
}
_, ok := t.frames[int32(id)]
return ok
}