Files
buildx/dap/thread.go
T
Jonathan A. Sternberg bf40c24e00 dap: improve location resolution for duplicate digests
This improves location resolution for duplicate digests by making some
assumptions about the file structure to determine a "best match" when
there are multiple possible locations.

It uses the next operation (that this digest is the input for) to
determine a location. If the location of the current operation is before
the next operation, this location is preferred. If there are multiple
locations that happen before the next operation, the one closest to the
next operation (aka later in the file) is used instead.

This resolves the most common case of multiple identical `FROM`
statements without adding more code to the frontends themselves.

Signed-off-by: Jonathan A. Sternberg <jonathan.sternberg@docker.com>
2025-09-04 15:04:06 -05:00

590 lines
12 KiB
Go

package dap
import (
"context"
"path"
"path/filepath"
"sync"
"github.com/docker/buildx/build"
"github.com/docker/buildx/dap/common"
"github.com/google/go-dap"
"github.com/moby/buildkit/client/llb"
gateway "github.com/moby/buildkit/frontend/gateway/client"
"github.com/moby/buildkit/solver/errdefs"
"github.com/moby/buildkit/solver/pb"
"github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
type thread struct {
// Persistent data.
id int
name string
// Persistent state from the adapter.
sharedState
variables *variableReferences
// Inputs to the evaluate call.
c gateway.Client
ref gateway.Reference
meta map[string][]byte
sourcePath string
// LLB state for the evaluate call.
def *llb.Definition
ops map[digest.Digest]*pb.Op
head digest.Digest
bps map[digest.Digest]int
frames map[int32]*frame
// Runtime state for the evaluate call.
entrypoint *step
// Controls pause.
paused chan stepType
mu sync.Mutex
// Attributes set when a thread is paused.
cancel context.CancelCauseFunc // invoked when the thread is resumed
rCtx *build.ResultHandle
curPos digest.Digest
stackTrace []int32
}
type stepType int
const (
stepContinue stepType = iota
stepNext
stepIn
stepOut
)
func (t *thread) Evaluate(ctx Context, c gateway.Client, headRef gateway.Reference, meta map[string][]byte, inputs build.Inputs, cfg common.Config) error {
if err := t.init(ctx, c, headRef, meta, inputs); err != nil {
return err
}
defer t.reset()
action := stepContinue
if cfg.StopOnEntry {
action = stepNext
}
var (
ref gateway.Reference
next = t.entrypoint
err error
)
for next != nil {
event := t.needsDebug(next, action, err)
if event.Reason != "" {
select {
case action = <-t.pause(ctx, ref, err, next, event):
// do nothing here
case <-ctx.Done():
return context.Cause(ctx)
}
}
if err != nil {
return err
}
if action == stepContinue {
t.setBreakpoints(ctx)
}
ref, next, err = t.seekNext(ctx, next, action)
}
return nil
}
func (t *thread) init(ctx Context, c gateway.Client, ref gateway.Reference, meta map[string][]byte, inputs build.Inputs) error {
t.c = c
t.ref = ref
t.meta = meta
// Combine the dockerfile directory with the context path to find the
// real base path. The frontend will report the base path as the filename.
dir := path.Dir(inputs.DockerfilePath)
if !path.IsAbs(dir) {
dir = path.Join(inputs.ContextPath, dir)
}
t.sourcePath = dir
if err := t.getLLBState(ctx); err != nil {
return err
}
return t.createProgram()
}
type step struct {
// dgst holds the digest that should be resolved by this step.
// If this is empty, no digest should be resolved.
dgst digest.Digest
// in holds the next target when step in is used.
in *step
// out holds the next target when step out is used.
out *step
// next holds the next target when next is used.
next *step
// frame will hold the stack frame associated with this step.
frame *frame
}
func (t *thread) createProgram() error {
t.frames = make(map[int32]*frame)
// Create the entrypoint by using the last node.
// We will build on top of that.
head := &step{
dgst: t.head,
frame: t.getStackFrame(t.head, nil),
}
t.entrypoint = t.createBranch(head)
return nil
}
func (t *thread) createBranch(last *step) (first *step) {
first = last
for first.dgst != "" {
prev := &step{
// set to first temporarily until we determine
// if there are other inputs.
in: first,
// always first
next: first,
// exit point always matches the one set on first
out: first.out,
// always set to the same as next which is always first
frame: t.getStackFrame(first.dgst, first),
}
op := t.ops[first.dgst]
if len(op.Inputs) > 0 {
parent := t.determineParent(op)
for i := len(op.Inputs) - 1; i >= 0; i-- {
if i == parent {
// Skip the direct parent.
continue
}
inp := op.Inputs[i]
// Create a pseudo-step that acts as an exit point for this
// branch. This step exists so this branch has a place to go
// after it has finished that will advance to the next
// instruction.
exit := &step{
in: prev.in,
next: prev.next,
out: prev.out,
frame: prev.frame,
}
head := &step{
dgst: digest.Digest(inp.Digest),
in: exit,
next: exit,
out: exit,
frame: t.getStackFrame(digest.Digest(inp.Digest), nil),
}
prev.in = t.createBranch(head)
}
// Set the digest of the parent input on the first step associated
// with this step if it exists.
if parent >= 0 {
prev.dgst = digest.Digest(op.Inputs[parent].Digest)
}
}
// New first is the step we just created.
first = prev
}
return first
}
func (t *thread) getStackFrame(dgst digest.Digest, next *step) *frame {
f := &frame{
op: t.ops[dgst],
}
f.Id = int(t.idPool.Get())
if meta, ok := t.def.Metadata[dgst]; ok {
f.setNameFromMeta(meta)
}
if loc, ok := t.def.Source.Locations[string(dgst)]; ok {
f.fillLocation(t.def, loc, t.sourcePath, next)
}
t.frames[int32(f.Id)] = f
return f
}
func (t *thread) determineParent(op *pb.Op) int {
// Another section should have already checked this but
// double check here just in case we forget somewhere else.
// The rest of this method assumes there's at least one parent
// at index zero.
n := len(op.Inputs)
if n == 0 {
return -1
}
switch op := op.Op.(type) {
case *pb.Op_Exec:
for _, m := range op.Exec.Mounts {
if m.Dest == "/" {
return int(m.Input)
}
}
return -1
case *pb.Op_File:
// Use the first input where the index is from one of the inputs.
for _, action := range op.File.Actions {
if input := int(action.Input); input >= 0 && input < n {
return input
}
}
// Default to having no parent.
return -1
default:
// Default to index zero.
return 0
}
}
func (t *thread) reset() {
t.c = nil
t.ref = nil
t.meta = nil
t.sourcePath = ""
t.ops = nil
}
func (t *thread) needsDebug(cur *step, step stepType, err error) (e dap.StoppedEventBody) {
if err != nil {
e.Reason = "exception"
e.Description = "Encountered an error during result evaluation"
} else if cur != nil {
if step != stepContinue {
e.Reason = "step"
} else if next := cur.in; next != nil {
if id, ok := t.bps[next.dgst]; ok {
e.Reason = "breakpoint"
e.Description = "Paused on breakpoint"
e.HitBreakpointIds = []int{id}
}
}
}
return
}
func (t *thread) pause(c Context, ref gateway.Reference, err error, pos *step, event dap.StoppedEventBody) <-chan stepType {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused != nil {
return t.paused
}
t.paused = make(chan stepType, 1)
if err != nil {
var solveErr *errdefs.SolveError
if errors.As(err, &solveErr) {
if dt, err := solveErr.Op.MarshalVT(); err == nil {
t.curPos = digest.FromBytes(dt)
}
}
}
ctx, cancel := context.WithCancelCause(c)
t.collectStackTrace(ctx, pos, ref)
t.cancel = cancel
if ref != nil || err != nil {
t.prepareResultHandle(c, ref, err)
}
event.ThreadId = t.id
c.C() <- &dap.StoppedEvent{
Event: dap.Event{Event: "stopped"},
Body: event,
}
return t.paused
}
func (t *thread) prepareResultHandle(c Context, ref gateway.Reference, err error) {
// Create a context for cancellations and make the cancel function
// block on the wait group.
var wg sync.WaitGroup
ctx, cancel := context.WithCancelCause(c)
t.cancel = func(cause error) {
defer wg.Wait()
cancel(cause)
}
t.rCtx = build.NewResultHandle(ctx, t.c, ref, t.meta, err)
// Start the attach. Use the context we created and perform it in
// a goroutine. We aren't necessarily assuming this will actually work.
wg.Add(1)
go func() {
defer wg.Done()
t.sh.Attach(ctx, t)
}()
}
func (t *thread) Continue() {
t.resume(stepContinue)
}
func (t *thread) Next() {
t.resume(stepNext)
}
func (t *thread) StepIn() {
t.resume(stepIn)
}
func (t *thread) StepOut() {
t.resume(stepOut)
}
func (t *thread) resume(step stepType) {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused == nil {
return
}
t.releaseState()
t.paused <- step
close(t.paused)
t.paused = nil
}
func (t *thread) StackTrace() []dap.StackFrame {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused == nil {
// Cannot compute stack trace when not paused.
// This should never happen, but protect ourself in
// case it does.
return []dap.StackFrame{}
}
frames := make([]dap.StackFrame, len(t.stackTrace))
for i, id := range t.stackTrace {
frames[i] = t.frames[id].StackFrame
}
return frames
}
func (t *thread) Scopes(frameID int) []dap.Scope {
t.mu.Lock()
defer t.mu.Unlock()
frame := t.frames[int32(frameID)]
return frame.Scopes()
}
func (t *thread) Variables(id int) []dap.Variable {
return t.variables.Get(id)
}
func (t *thread) getLLBState(ctx Context) error {
st, err := t.ref.ToState()
if err != nil {
return err
}
t.def, err = st.Marshal(ctx)
if err != nil {
return err
}
for _, src := range t.def.Source.Infos {
fname := filepath.Join(t.sourcePath, src.Filename)
t.sourceMap.Put(ctx, fname, src.Data)
}
t.ops = make(map[digest.Digest]*pb.Op, len(t.def.Def))
for _, dt := range t.def.Def {
dgst := digest.FromBytes(dt)
var op pb.Op
if err := op.UnmarshalVT(dt); err != nil {
return err
}
t.ops[dgst] = &op
}
t.head, err = t.def.Head()
return err
}
func (t *thread) setBreakpoints(ctx Context) {
t.bps = t.breakpointMap.Intersect(ctx, t.def.Source, t.sourcePath)
}
func (t *thread) seekNext(ctx Context, from *step, action stepType) (gateway.Reference, *step, error) {
// If we're at the end, return no digest to signal that
// we should conclude debugging.
var target *step
switch action {
case stepNext:
target = from.next
case stepIn:
target = from.in
case stepOut:
target = from.out
case stepContinue:
target = t.continueDigest(from)
}
return t.seek(ctx, target)
}
func (t *thread) seek(ctx Context, target *step) (ref gateway.Reference, result *step, err error) {
if target != nil {
if target.dgst != "" {
ref, err = t.solve(ctx, target.dgst)
if err != nil {
return ref, nil, err
}
}
result = target
} else {
ref = t.ref
}
if ref != nil {
if err = ref.Evaluate(ctx); err != nil {
// If this is not a solve error, do not return the
// reference and target step.
var solveErr *errdefs.SolveError
if errors.As(err, &solveErr) {
if dt, err := solveErr.Op.MarshalVT(); err == nil {
// Find the error digest.
errDgst := digest.FromBytes(dt)
// Iterate from the first step to find the one
// we failed on.
result = t.entrypoint
for result != nil {
next := result.in
if next != nil && next.dgst == errDgst {
break
}
result = next
}
}
} else {
return nil, nil, err
}
}
}
return ref, result, err
}
func (t *thread) continueDigest(from *step) *step {
if len(t.bps) == 0 {
return nil
}
isBreakpoint := func(dgst digest.Digest) bool {
if dgst == "" {
return false
}
_, ok := t.bps[dgst]
return ok
}
next := func(s *step) *step {
cur := s.in
for cur != nil {
next := cur.in
if next != nil && isBreakpoint(next.dgst) {
return cur
}
cur = next
}
return nil
}
return next(from)
}
func (t *thread) solve(ctx context.Context, target digest.Digest) (gateway.Reference, error) {
if target == t.head {
return t.ref, nil
}
head := &pb.Op{
Inputs: []*pb.Input{{Digest: string(target)}},
}
dt, err := head.MarshalVT()
if err != nil {
return nil, err
}
def := t.def.ToPB()
def.Def[len(def.Def)-1] = dt
res, err := t.c.Solve(ctx, gateway.SolveRequest{
Definition: def,
})
if err != nil {
return nil, err
}
return res.SingleRef()
}
func (t *thread) releaseState() {
if t.rCtx != nil {
t.rCtx.Done()
t.rCtx = nil
}
for _, f := range t.frames {
f.ResetVars()
}
if t.cancel != nil {
t.cancel(context.Canceled)
t.cancel = nil
}
t.stackTrace = t.stackTrace[:0]
t.variables.Reset()
}
func (t *thread) collectStackTrace(ctx context.Context, pos *step, ref gateway.Reference) {
for pos != nil {
frame := pos.frame
frame.ExportVars(ctx, ref, t.variables)
t.stackTrace = append(t.stackTrace, int32(frame.Id))
pos, ref = pos.out, nil
}
}
func (t *thread) hasFrame(id int) bool {
t.mu.Lock()
defer t.mu.Unlock()
if t.paused == nil {
return false
}
_, ok := t.frames[int32(id)]
return ok
}