kind labels should only be manually added by maintainers after
confirming the issue. Otherwise, it can be tricky to sort through all
the issues when filtering for legitimate bugs.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This will allow result printing to work with the remote controller
(though this currently causes a panic, to be fixed in a follow-up).
Signed-off-by: Justin Chadwell <me@jedevc.com>
logrus info messages aren't particularly in-theme with the rest of the
progress output (and are also frustratingly racy). The progress output
is a lot neater, so we refactor it into that.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Refactor the progress printer creation to the caller-side of the
controller api. Then, instead of passing around status channels (and
progressMode strings), we can simply pass around the higher level
interface progress.Writer.
This has a couple of benefits:
- A simplified interface to the controller
- Allows us to correctly extract warnings out of the controller, so that
they can be displayed correctly from the client side.
Some extra work is required to make sure that we can pass a
progress.Printer into the debug monitor. If we want to keep it
persistent, then we need a way to temporarily suspend output from it,
otherwise it will continue printing as the monitor is prompting for
input from the user, and forwarding output from debug containers.
To handle this, we add two methods to the printer, `Pause` and
`Unpause`. `Pause` acts similarly to `Wait`, closing the printer, and
cleanly shutting down the display - however, the printer does not
terminate, and can later be resumed by a call to `Unpause`. This
provides a neater interface to the caller, instead of needing to
continually reconstruct printers for every single time we want to
produce progress output.
Signed-off-by: Justin Chadwell <me@jedevc.com>
We had some duplicated code between the basic runBuild and
launchControllerAndRunBuild.
This patch refactors out the common logic (since it's only really like
to keep growing), and has runBuild call into either the controller or
directly start the build depending on whether BUILDX_EXPERIMENTAL is
set.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This ensures that the code used to capture and evaluated a result is
only executed when built through the controller. Otherwise, no build
result should be recorded.
This ensures that new code added to capture and store the build result
for debugging isn't used when BUILDX_EXPERIMENTAL is not set.
Signed-off-by: Justin Chadwell <me@jedevc.com>
In 566f41b598, we added a check to ensure
that we avoid resolving http URLs for Dockerfile. However, we have
another circumstance we should not resolve the path in - if the context
is a remote context, the dockerfile is resolved in that context (see
build.go#LoadInputs for more information).
Therefore, we should only resolve the dockerfile to a local directory if
the context is also resolved to a local directory.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Dockerfiles can be HTTP URLs as well as local paths 🤦
We just copy the same logic we use for resolving context paths, and
apply it here as well.
Signed-off-by: Justin Chadwell <me@jedevc.com>
The updateContext function may make modifications to the build inputs,
creating either an SSH URL, or an SSH llb.State. In these cases, we need
to ensure that we appropriately expose the client's default agent.
Previously, we would only expose it if the remote context was a git URL,
however, we need to also ensure that if the input was used to override
the context (in the case of ReadRemoteFiles), that we expose the agent
here as well.
Signed-off-by: Justin Chadwell <me@jedevc.com>
BuildKit's gitutil package behaves slightly differently than moby's
urlutil, so we should rely on BuildKit's gitutil when detecting URLs to
avoid cases of accidentally producing invalid build requests that can
confuse users.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This adds the following constraints to the new features:
- Explicit renaming with the `name` property is *only* permitted when
used with the `matrix` property.
- Group does not support either `name` or `matrix` (we may choose to
relax this constraint over time).
- All generated names must be unique.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Previously, we would explicitly error if all TLS parameters were not
available. However, it is a perfectly valid use case to connect to a
buildkit server that only provides TLS in one direction to verify the
server (which is possible today with buildctl).
To support this use case, we only need to error if only one of key or
cert is set, and the other is not - if both are unspecified, the client
will not present a certificate to the server.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Previously, the name property could not be set in the body of a bake
target and could only be set for a label. This patch allows the body to
override the values of label fields, though the default is still the
label.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This patch allows high level clients to define an EvalContext method
which can derive a new context given a block and the base parent
context.
This allows users of the package to intercept evaluation before it
begins, and define additional variables and functions that are bound to
a single block.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Previously, when directly modifying the args map when reading targets,
we could end up in a scenario where bake tests that compare arg maps
would fail if SOURCE_DATE_EPOCH was set in the environment.
This patch prevents this failure by setting the SOURCE_DATE_EPOCH at the
command level (which isn't injected into tests as well), ensuring that
we test correctly even when SOURCE_DATE_EPOCH is set in the environment.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This allows the build package code to become more generic, and also
ensures that when the environment variables are not propogated (in the
case of the remote controller), that we can still correctly set
SOURCE_DATE_EPOCH.
Signed-off-by: Justin Chadwell <me@jedevc.com>
We can perform all attestation processing, handling how the sbom and
provenance arguments interact on the client, while applying defaults on
the server.
Additionally, this allows us to start pulling fields out of CommonOpts.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Now clients can access the result of the solve, specifically the image
id output. This is a useful refactor, as well as being required if we
want to allow bake to invoke through the controller api.
This also allows us to remove the quiet option from the API, since we
can compute the required progress type outside of the controller, and
can print the image id from the result of the solve.
As a follow-up, we should also be able to remove the image id file
output from the controller api, now that the client has access to it.
Signed-off-by: Justin Chadwell <me@jedevc.com>
Strongly typing the API allows us to perform all command line parsing
fully on the client-side, where we have access to the client local
directory and all the client environment variables, which may not be
available on the remote server.
Additionally, the controller api starts to look a lot like
build.Options, so at some point in the future there may be an
oppportunity to merge the two, which would allow both build and bake to
execute through the controller, instead of needing to maintain multiple
code paths.
Signed-off-by: Justin Chadwell <me@jedevc.com>
To give us the option later down the road of producing recommended OCI
names in BuildKit (using com instead of vnd, woops), we need to update
Buildx to be able to process both.
Ideally, if a Buildx/BuildKit release hadn't been made we could just
switch over, but since we have, we'd need to support both (at least for
a while, eventually we could consider deprecating+removing the vnd
variant).
Signed-off-by: Justin Chadwell <me@jedevc.com>
This ensures that we should never accidentally connect to a server with
a mismatched version, while also allowing us to run multiple buildx
servers at a time.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This patch improves timeout logic for testing and creating a buildx
server. Instead of needing to have a custom loop, we can just use the
primitives provided by go and grpc for easier handling.
Additionally, without the explicit time.Sleeps, we defer to GRPCs
exponential backoff algorithm which should provide substantially better
results.
Signed-off-by: Justin Chadwell <me@jedevc.com>
This signal may be sent using an external tool such as pkill, and since
we can handle it neatly, we should.
Signed-off-by: Justin Chadwell <me@jedevc.com>
When exiting, we should ideally always print a message, and give details
as to exactly what error we received.
Signed-off-by: Justin Chadwell <me@jedevc.com>
We don't know if other builds might be running, etc, so we should allow
the server to decide when to exit.
Signed-off-by: Justin Chadwell <me@jedevc.com>
With changes to the lazy evaluation, the evaluation order is no longer
fixed - this means that we can follow long and confusing paths to get to
an error.
Because of the co-recursive nature of the lazy evaluation, we need to
take special care that the original HCL diagnostics are not discarded
and are preserved so that the original source of the error can be
detected. Preserving the full trace is not necessary, and probably not
useful to the user - all of the file that is not lazily loaded will be
eagerly loaded after all struct blocks are loaded - so the error would
be found regardless.
Signed-off-by: Justin Chadwell <me@jedevc.com>
With changes made to allow lazy evaluation, we were early exiting if an
undefined name was detected, either for a variable or a function.
This had two key implications:
1. The error messages changed, and became significantly less
informative.
For example, we went from:
> Unknown variable; There is no variable named "FO". Did you mean "FOO"?, and 1 other diagnostic(s)
To
> Invalid expression; undefined variable "FO"
2. Any issues in our function detection from funcCalls which cause JSON
functions to be erroneously detected cause invalid functions to be
resolved, which causes new name resolution errors.
To avoid the above problems, we can defer the error from an undefined
name until HCL evaluation - which produces the more informative errors,
and does not suffer from incorrectly detecting JSON functions.
Signed-off-by: Justin Chadwell <me@jedevc.com>